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Monday, September 2, 2024
In Defense of Subsystems
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Many RPGs these days use a universal resolution system that covers all parts of the game. This was popularized with D&D 3rd edition an...
Monday, May 20, 2024
Solo Boss Encounters in D&D-Like TTRPGs
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Solo boss encounters are a common thing that people want to do in D&D-likes, but the way the system is set up, they don't really w...
Tuesday, May 7, 2024
Rules Fragment: Nightfall Tactics
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Today I had a thought and had to write it down, so here we are. This is the design fragment of a tactical wargame using the basic core of ...
Thursday, April 4, 2024
A Rule Is An Answer
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As is eternal, there is discussion about RPG design theories, what is a rule, what is the purpose of a rule, etc. I offer a definition that...
Sunday, February 11, 2024
Seize the Initiative
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Thoughts on an initiative system, to be used with any game that uses initiative. First, we assert that the game has a designation between c...
Thursday, January 25, 2024
E6 in PF2
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I plan to use a bunch of jargon in this post. I may or may not explain it. So to explain at least what the title means: PF2 is, of course...
Friday, January 19, 2024
D&D-Like Ability Scores
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It turns out I can just post whatever I want here and no one can stop me. Ability scores are boring in modern versions of D&D. If yo...
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