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Tuesday, January 14, 2025
Random Historical Events
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...or at least their names. I had an idea for a useful table that would actually fit in a blog post and said to myself all right, let's...
Wednesday, December 18, 2024
Design Threads, Compiled
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This post is a compilation of some threads that I wrote on twitter about game design a few years ago. I'd probably write them a little ...
Monday, September 2, 2024
In Defense of Subsystems
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Many RPGs these days use a universal resolution system that covers all parts of the game. This was popularized with D&D 3rd edition an...
Monday, May 20, 2024
Solo Boss Encounters in D&D-Like TTRPGs
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Solo boss encounters are a common thing that people want to do in D&D-likes, but the way the system is set up, they don't really w...
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Tuesday, May 7, 2024
Rules Fragment: Nightfall Tactics
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Today I had a thought and had to write it down, so here we are. This is the design fragment of a tactical wargame using the basic core of ...
Thursday, April 4, 2024
A Rule Is An Answer
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As is eternal, there is discussion about RPG design theories, what is a rule, what is the purpose of a rule, etc. I offer a definition that...
Sunday, February 11, 2024
Seize the Initiative
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Thoughts on an initiative system, to be used with any game that uses initiative. First, we assert that the game has a designation between c...
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